Coin toss game with free play coins and daily rewards
Pick heads or tails, toss a coin with a fair 50/50 chance, claim a daily gift and climb a weekly friends board. No real money is used or paid out.
- Real money
- None
- Coin chance
- 50/50
- Gift streak
- 7 days
- Board resets
- Monday
Screens





About this game
Flipjoy is a light coin-toss game designed and built by our team. Players call heads or tails and win free play coins, collect a daily reward and climb a weekly leaderboard with friends. The coins are free, cannot be bought and have no cash value.
- Fair 50/50 tossesEach toss has the same chance, and the game says so.
- Daily gift streakThe gift grows each day in a row, up to seven days.
- Weekly friends boardRankings reset every Monday, so new players can catch up.
Who it is for
Players
Toss, win play coins, claim daily gifts and challenge friends.
Friends
Send a challenge and compare weekly coins on a shared board.
Game team
Watch play, adjust the reward ladder and check the fair-play report.
What is inside
The toss
The player picks heads or tails and how many coins to play. A big coin spins and lands. Each toss is a true 50 / 50 chance, and the game says so.
Play coins
Coins are free. They cannot be bought, sold or cashed out, and they have no value outside the game. A short note on each screen repeats this.
Win screen
A win shows a small celebration, the new coin balance and how close the player is to a streak bonus. The player can toss again or share with a friend.
Daily reward
Each day the player claims a free gift. The gift grows for every day in a row, up to seven days. A reminder arrives at a time the player picks.
Leaderboards
A weekly ranking shows friends, or everyone. It resets every Monday so a new player can catch up quickly.
Team dashboard
The team sees how many people played, which hours are busiest and how many claimed the daily gift. They can change the reward ladder and check reports on unusual play.
Fair play, said out loud
Play coins are free. They cannot be bought, sold or cashed out, and every screen says so. A play-time reminder is on by default.
How a week goes
- Play a roundThe player picks heads or tails, picks how many play coins to use and taps Toss. The result shows in seconds.
- Come back tomorrowA reminder arrives in the evening. The player opens the daily screen and claims a bigger gift for another day in a row.
- Beat a friendThe player sends a challenge. Both can see each other's weekly coins on the friends leaderboard.
- Run the gameThe team checks the dashboard each morning, adjusts the reward ladder and looks at the fair-play report.
For the game team
A web dashboard shows how many people played, the busiest hours and the daily gift claims, with a fair-play report.
Questions and answers
What is Flipjoy?
Flipjoy is a casual mobile game. The player calls heads or tails, a coin is tossed and the player wins or loses free play coins. There are daily rewards, win streaks and weekly leaderboards.
Which features should a casual game launch with?
Start with the core round, a daily reward and a friends leaderboard. These give players a reason to return. Events, themes and more game modes can follow once you see how people play.
Does the game use real money?
No. In this design the game uses free play coins only. Coins cannot be bought, sold or cashed out, and they have no value outside the game. Every screen says so.
Can you build a casual game like this for my business?
Yes. We can build the game app for Android and iOS, a dashboard for your team and a rewards engine for daily gifts and leaderboards. We can change the game to fit your brand.
How do you keep the game fair?
In this design every toss is a true 50 / 50 chance and this is shown to the player. A play-time reminder is on by default, and the team can see reports on unusual play.
See Flipjoy in action
Tap through a toss, the daily gift and the team dashboard.
Try the app