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Flipjoy: Casual Coin Toss Game App with Free Coins

Flipjoy is a light coin-toss game designed and built by our team. Players call heads or tails and win free play coins, collect a daily reward and climb a weekly leaderboard with friends. The coins are free, cannot be bought and have no cash value.

Casual games Mobile game + web dashboard for the team Android · iOS · Web
Flipjoy · admin
Flipjoy casual coin-toss game with free play coins: admin dashboard design
The toss: pick heads or tails, flip, and win free play coins

Flipjoy was designed and built by the PRS CloudTech team.

2
Apps
None
Money used in the game
5
Screens shown
Never
Coins can be cashed out

The brief

What a casual game needs

Small games are played in short breaks: in a queue, on a bus, between tasks. A good one is easy to learn and gives a small thrill. The player should be able to start in one tap.

The hard part is keeping the game light. Games that mix in real money bring rules, risks and worry. A casual game should be fun without any of that, and it should say so clearly.

  • 1

    One-tap play

    Call heads or tails, toss, see the result. The whole round should take a few seconds.

  • 2

    A reason to return

    A small daily gift and a streak give players a reason to open the game each day.

  • 3

    Friendly competition

    A weekly leaderboard with friends adds spice without making anyone pay for anything.

  • 4

    Clear safe rules

    The game must use free coins only and say so on the screen, so no one mistakes it for betting.

What we designed

Inside Flipjoy

Flipjoy keeps the game simple and the rules open. These are its six main parts.

The toss

The player picks heads or tails and how many coins to play. A big coin spins and lands. Each toss is a true 50 / 50 chance, and the game says so.

Play coins

Coins are free. They cannot be bought, sold or cashed out, and they have no value outside the game. A short note on each screen repeats this.

Win screen

A win shows a small celebration, the new coin balance and how close the player is to a streak bonus. The player can toss again or share with a friend.

Daily reward

Each day the player claims a free gift. The gift grows for every day in a row, up to seven days. A reminder arrives at a time the player picks.

Leaderboards

A weekly ranking shows friends, or everyone. It resets every Monday so a new player can catch up quickly.

Team dashboard

The team sees how many people played, which hours are busiest and how many claimed the daily gift. They can change the reward ladder and check reports on unusual play.

Screens

How Flipjoy looks

The mobile app

The toss: pick heads or tails, flip, and win free play coins
The toss: pick heads or tails, flip, and win free play coins
Win screen: a small celebration, the new balance and the next streak goal
Win screen: a small celebration, the new balance and the next streak goal
Daily reward: a free gift each day, with a bigger one for every day in a row
Daily reward: a free gift each day, with a bigger one for every day in a row
Leaderboard: weekly ranks among friends and everyone, reset every Monday
Leaderboard: weekly ranks among friends and everyone, reset every Monday
Team dashboard: players, daily rewards, leaderboards and fair-play checks
Team dashboard: players, daily rewards, leaderboards and fair-play checks

How it works

Key journeys, step by step

Here is how the main tasks work in the game, from the first toss to the end of the week.

Play a round

The player picks heads or tails, picks how many play coins to use and taps Toss. The result shows in seconds.

Come back tomorrow

A reminder arrives in the evening. The player opens the daily screen and claims a bigger gift for another day in a row.

Beat a friend

The player sends a challenge. Both can see each other's weekly coins on the friends leaderboard.

Run the game

The team checks the dashboard each morning, adjusts the reward ladder and looks at the fair-play report.

Suggested technology

Flutter Laravel PostgreSQL Redis Push notifications

What we would deliver

Product planning UI/UX design Mobile game development Web app development Leaderboard and rewards engine

FAQ

Questions about building a product like Flipjoy

What is Flipjoy?

Flipjoy is a casual mobile game. The player calls heads or tails, a coin is tossed and the player wins or loses free play coins. There are daily rewards, win streaks and weekly leaderboards.

Which features should a casual game launch with?

Start with the core round, a daily reward and a friends leaderboard. These give players a reason to return. Events, themes and more game modes can follow once you see how people play.

Does the game use real money?

No. In this design the game uses free play coins only. Coins cannot be bought, sold or cashed out, and they have no value outside the game. Every screen says so.

Can you build a casual game like this for my business?

Yes. We can build the game app for Android and iOS, a dashboard for your team and a rewards engine for daily gifts and leaderboards. We can change the game to fit your brand.

How do you keep the game fair?

In this design every toss is a true 50 / 50 chance and this is shown to the player. A play-time reminder is on by default, and the team can see reports on unusual play.

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Want a product like Flipjoy?

Tell us who will use it and what it must do. We will reply with a plan, a timeline and a price.